Struct FTryllVisemePlayer::FSettings¶
ClassList > FTryllVisemePlayer > FSettings
Public Attributes¶
| Type | Name |
|---|---|
| float | AttackDecayMs = 50.0f |
| float | ClosureSmoothingPerSecond = 60.0f |
| float | Intensity = 0.4f |
| float | MaxHoldMs = 400.0f |
| float | OutputLatencyMs = 0.0f |
| float | SmoothingPerSecond = 16.0f |
| float | SyncOffsetMs = 0.0f |
| bool | bCompensateSmoothingLag = true |
Public Attributes Documentation¶
variable AttackDecayMs¶
variable ClosureSmoothingPerSecond¶
variable Intensity¶
variable MaxHoldMs¶
variable OutputLatencyMs¶
Audio device latency after the playback clock's sample count.
variable SmoothingPerSecond¶
variable SyncOffsetMs¶
Positive shows the face earlier.
variable bCompensateSmoothingLag¶
The documentation for this class was generated from the following file C:/_tryll/_monorepo3/tryll/clients/unreal/Source/TryllClient/Public/TryllVisemePlayer.h