Struct FTryllVisemeEvent¶
#include <TryllVisemeEvent.h>
Public Attributes¶
| Type | Name |
|---|---|
| int64 | SampleOffset = 0 |
| ETryllViseme | Viseme = ETryllViseme::sil |
| float | Weight = 1.0f |
Detailed Description¶
One step of a TTS viseme track. The viseme holds until the next event's offset (or the end of its sentence).
Public Attributes Documentation¶
variable SampleOffset¶
Samples from the start of the turn's TTS audio, at the rate announced by the audio format.
variable Viseme¶
variable Weight¶
How far the shape opens (0..1), from the loudness of that stretch of speech. Closures and rests are always 1.
The documentation for this class was generated from the following file C:/_tryll/_monorepo3/tryll/clients/unreal/Source/TryllClient/Public/TryllVisemeEvent.h