Struct FTryllLocalizableText¶
ClassList > FTryllLocalizableText
#include <TryllLocalizableText.h>
Public Attributes¶
| Type | Name |
|---|---|
| FString | Text |
| FString | TextTextId |
| bool | bTextLocalized = false |
Detailed Description¶
One string a node can store inline or as a Text ID.
Public Attributes Documentation¶
variable Text¶
variable TextTextId¶
Text ID in the workflow text table. The provider's text is what is sent.
variable bTextLocalized¶
The text. Tick Localized to store a Text ID from the workflow text table. Ticked: TextTextId is resolved by the text provider and that text is sent.
The documentation for this class was generated from the following file C:/_tryll/_monorepo3/tryll/clients/unreal/Source/TryllClient/Public/Generated/Nodes/TryllLocalizableText.h