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Struct FTryllGameMemorySnapshot

ClassList > FTryllGameMemorySnapshot

Public Attributes

Type Name
uint32 FormatVersion = TryllGameMemoryFormatVersion
FString SaveId
uint64 SavedAtMs = 0
TArray< FTryllMutableKbSnapshot > Stores

Public Functions

Type Name
bool ToFlatBufferBytes (TArray< uint8 > & OutBytes, FTryllError & OutError) const

Public Static Functions

Type Name
bool FromFlatBufferBytes (TArrayView< const uint8 > Bytes, FTryllGameMemorySnapshot & OutSnapshot, FTryllError & OutError)

Public Attributes Documentation

variable FormatVersion

uint32 FTryllGameMemorySnapshot::FormatVersion;

variable SaveId

FString FTryllGameMemorySnapshot::SaveId;

variable SavedAtMs

uint64 FTryllGameMemorySnapshot::SavedAtMs;

variable Stores

TArray<FTryllMutableKbSnapshot> FTryllGameMemorySnapshot::Stores;

Public Functions Documentation

function ToFlatBufferBytes

bool FTryllGameMemorySnapshot::ToFlatBufferBytes (
    TArray< uint8 > & OutBytes,
    FTryllError & OutError
) const

Public Static Functions Documentation

function FromFlatBufferBytes

static bool FTryllGameMemorySnapshot::FromFlatBufferBytes (
    TArrayView< const uint8 > Bytes,
    FTryllGameMemorySnapshot & OutSnapshot,
    FTryllError & OutError
) 


The documentation for this class was generated from the following file C:/_tryll/_monorepo3/tryll/clients/unreal/Source/TryllClient/Public/TryllMkbSnapshot.h