Struct FTryllDecodedNodeEvent¶
ClassList > FTryllDecodedNodeEvent
#include <TryllNodeEvent.h>
Public Attributes¶
| Type | Name |
|---|---|
| FString | EventType |
| FTryllIntentClassification | Intent |
| FTryllIntentLlmClassification | IntentLlm |
| ETryllNodeEventKind | Kind = ETryllNodeEventKind::Unknown |
| TArray< FTryllNodeEventKeyValue > | KvPairs |
| FString | NodeName |
| FString | PendingExit |
| FTryllToolCall | ToolCall |
Detailed Description¶
Owning decode of one NodeEvent. Strings outlive the inbound frame.
Public Attributes Documentation¶
variable EventType¶
variable Intent¶
variable IntentLlm¶
variable Kind¶
variable KvPairs¶
variable NodeName¶
variable PendingExit¶
Pause only: the paused node's pending exit route (wire key "exit_route").
variable ToolCall¶
The documentation for this class was generated from the following file C:/_tryll/_monorepo3/tryll/clients/unreal/Source/TryllClient/Public/TryllNodeEvent.h