Struct FTryllVariableOverride¶
ClassList > FTryllVariableOverride
#include <TryllVariableDecl.h>
Public Attributes¶
| Type | Name |
|---|---|
| FString | Name |
| FTryllVariableDecl | Value |
| bool | bEnabled = false |
Detailed Description¶
Per-component value override for one of the workflow asset's declared variables (Material-Instance pattern: the asset owns the declaration — name and type — the component may only override the initial value). Name and Value.Type must match a variable declared on the asset; non-matching (stale) overrides are skipped with a warning at agent-creation time.
Public Attributes Documentation¶
variable Name¶
variable Value¶
variable bEnabled¶
The documentation for this class was generated from the following file C:/_tryll/_monorepo3/tryll/clients/unreal/Source/TryllClient/Public/TryllVariableDecl.h