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Struct FTryllGraphDescription

ClassList > FTryllGraphDescription

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  • #include <TryllGraphDescription.h>

Public Attributes

Type Name
FString DefaultModelName
TArray< FTryllNodeDescription > Nodes

Public Functions

Type Name
UPROPERTY (EditAnywhere, BlueprintReadWrite, Category="Tryll|Graph", meta=(GetOptions="GetStartNodeOptions"))

Detailed Description

Complete graph description: nodes and entry point. Sent inside CreateAgentRequest.

Protocol v2: wiring lives on each node's typed UTryllNodeParamsBase in fields marked with meta=(GetOptions="GetExitTargetOptions") (one per declared exit). Empty value = END (turn finishes after the node). There is no separate Routes list.

Public Attributes Documentation

variable DefaultModelName

FString FTryllGraphDescription::DefaultModelName;

Fallback model name for nodes that do not specify their own "model_name" param. Empty means every Generate node must supply its own.


variable Nodes

TArray<FTryllNodeDescription> FTryllGraphDescription::Nodes;

Public Functions Documentation

function UPROPERTY

FTryllGraphDescription::UPROPERTY (
    EditAnywhere,
    BlueprintReadWrite,
    Category="Tryll|Graph",
    meta=(GetOptions="GetStartNodeOptions")
) 


The documentation for this class was generated from the following file C:/_tryll/_monorepo2/server/client-unreal/Source/TryllClient/Public/TryllGraphDescription.h