Struct FTryllGraphDescription¶
ClassList > FTryllGraphDescription
#include <TryllGraphDescription.h>
Public Attributes¶
| Type | Name |
|---|---|
| FString | DefaultModelName |
| TArray< FTryllNodeDescription > | Nodes |
Public Functions¶
| Type | Name |
|---|---|
| UPROPERTY (EditAnywhere, BlueprintReadWrite, Category="Tryll|Graph", meta=(GetOptions="GetStartNodeOptions")) |
Detailed Description¶
Complete graph description: nodes and entry point. Sent inside CreateAgentRequest.
Protocol v2: wiring lives on each node's typed UTryllNodeParamsBase in fields marked with meta=(GetOptions="GetExitTargetOptions") (one per declared exit). Empty value = END (turn finishes after the node). There is no separate Routes list.
Public Attributes Documentation¶
variable DefaultModelName¶
Fallback model name for nodes that do not specify their own "model_name" param. Empty means every Generate node must supply its own.
variable Nodes¶
Public Functions Documentation¶
function UPROPERTY¶
FTryllGraphDescription::UPROPERTY (
EditAnywhere,
BlueprintReadWrite,
Category="Tryll|Graph",
meta=(GetOptions="GetStartNodeOptions")
)
The documentation for this class was generated from the following file C:/_tryll/_monorepo2/server/client-unreal/Source/TryllClient/Public/TryllGraphDescription.h