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Class UTryllInstructionParams

ClassList > UTryllInstructionParams

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  • #include <TryllInstructionParams.h>

Inherits the following classes: UTryllNodeParamsBase

Public Attributes

Type Name
FString DefaultExit
FString Instruction
FTryllSlotName OutputName
bool bOverrideInstruction = false
bool bOverrideOutputName = false

Public Functions

Type Name
virtual ETryllNodeType GetNodeType () override const
virtual flatbuffers::Offset< void > Pack (flatbuffers::FlatBufferBuilder & Fbb, Tryll::NodeParams::NodeParams & OutType) override const

Public Functions inherited from UTryllNodeParamsBase

See UTryllNodeParamsBase

Type Name
virtual TArray< FString > GetExitTargetOptions () const
virtual ETryllNodeType GetNodeType () const
FString GetOwnerNodeName () const
virtual flatbuffers::Offset< void > Pack (flatbuffers::FlatBufferBuilder & Fbb, ::Tryll::NodeParams::NodeParams & OutType) const
ETryllNodeType return static_cast (0)

Public Static Functions inherited from UTryllNodeParamsBase

See UTryllNodeParamsBase

Type Name
const FTryllGraphDescription * FindEnclosingGraph (const UObject * Obj)

Detailed Description

Plain instruction node. Attaches a kind=Instruction SlotComponent to the current interaction so downstream Mustache templates can reference it.

Public Attributes Documentation

variable DefaultExit

FString UTryllInstructionParams::DefaultExit;

Default exit target after attaching the instruction. Empty string = END. Graph exit "default" — target node name; empty = END.


variable Instruction

FString UTryllInstructionParams::Instruction;

variable OutputName

FTryllSlotName UTryllInstructionParams::OutputName;

Effective output slot name for this node. Empty = the node's own name.


variable bOverrideInstruction

bool UTryllInstructionParams::bOverrideInstruction;

The instruction text. Mutable. Set to true to override the inherited Instruction value.


variable bOverrideOutputName

bool UTryllInstructionParams::bOverrideOutputName;

Name this node's output slot is stored under. Empty = the node's own name. Downstream templates look it up via slot.<name>. Structural: immutable after creation — renaming would re-wire the slot dataflow that is validated once at agent creation. Set to true to override the inherited OutputName value.


Public Functions Documentation

function GetNodeType

inline virtual ETryllNodeType UTryllInstructionParams::GetNodeType () override const

Implements UTryllNodeParamsBase::GetNodeType


function Pack

virtual flatbuffers::Offset< void > UTryllInstructionParams::Pack (
    flatbuffers::FlatBufferBuilder & Fbb,
    Tryll::NodeParams::NodeParams & OutType
) override const

Implements UTryllNodeParamsBase::Pack



The documentation for this class was generated from the following file C:/_tryll/_monorepo3/tryll/clients/unreal/Source/TryllClient/Public/Generated/Nodes/TryllInstructionParams.h