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Struct FTryllMemoryDevice

ClassList > FTryllMemoryDevice

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  • #include <TryllMemorySnapshot.h>

Public Attributes

Type Name
FString Description
int64 FreeBytes = 0
int32 Index = -1
FString Kind
FString Name
int64 OtherBytes = 0
int64 SelfComputeBytes = 0
int64 SelfContextBytes = 0
int64 SelfModelBytes = 0
int64 TotalBytes = 0

Public Functions

Type Name
int64 GetSelfBytes () const

Detailed Description

One device's memory situation.

Public Attributes Documentation

variable Description

FString FTryllMemoryDevice::Description;

variable FreeBytes

int64 FTryllMemoryDevice::FreeBytes;

variable Index

int32 FTryllMemoryDevice::Index;

GPU index 0 is valid; host RAM is -1.


variable Kind

FString FTryllMemoryDevice::Kind;

variable Name

FString FTryllMemoryDevice::Name;

variable OtherBytes

int64 FTryllMemoryDevice::OtherBytes;

variable SelfComputeBytes

int64 FTryllMemoryDevice::SelfComputeBytes;

variable SelfContextBytes

int64 FTryllMemoryDevice::SelfContextBytes;

variable SelfModelBytes

int64 FTryllMemoryDevice::SelfModelBytes;

variable TotalBytes

int64 FTryllMemoryDevice::TotalBytes;

Public Functions Documentation

function GetSelfBytes

inline int64 FTryllMemoryDevice::GetSelfBytes () const


The documentation for this class was generated from the following file C:/_tryll/_monorepo3/tryll/clients/unreal/Source/TryllClient/Public/TryllMemorySnapshot.h