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Struct FTryllIntentClassification

ClassList > FTryllIntentClassification

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  • #include <TryllIntentClassification.h>

Public Attributes

Type Name
int64 AgentId = 0
float Distance = 0.f
FString Intent
FString NodeName
FString NotFoundReason
FString RecordId
int64 RecordIndex = 0

Public Functions

Type Name
bool Accepted () const

Detailed Description

Embedding ClassifyIntent payload (event_type="intent_classified").

Public Attributes Documentation

variable AgentId

int64 FTryllIntentClassification::AgentId;

variable Distance

float FTryllIntentClassification::Distance;

variable Intent

FString FTryllIntentClassification::Intent;

variable NodeName

FString FTryllIntentClassification::NodeName;

variable NotFoundReason

FString FTryllIntentClassification::NotFoundReason;

variable RecordId

FString FTryllIntentClassification::RecordId;

variable RecordIndex

int64 FTryllIntentClassification::RecordIndex;

Public Functions Documentation

function Accepted

inline bool FTryllIntentClassification::Accepted () const


The documentation for this class was generated from the following file C:/_tryll/_monorepo3/tryll/clients/unreal/Source/TryllClient/Public/TryllIntentClassification.h