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Struct FTryllAudioFormat

ClassList > FTryllAudioFormat

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  • #include <TryllVoiceInput.h>

Public Attributes

Type Name
uint16 BitsPerSample = 16
uint16 Channels = 1
uint32 SampleRate = 16000

Detailed Description

Audio format of the PCM samples pushed via SendAudioBuffer. The server resamples to the STT model's expected rate as needed. Plain C++ struct — not exposed to Blueprint.

Public Attributes Documentation

variable BitsPerSample

uint16 FTryllAudioFormat::BitsPerSample;

variable Channels

uint16 FTryllAudioFormat::Channels;

variable SampleRate

uint32 FTryllAudioFormat::SampleRate;


The documentation for this class was generated from the following file C:/_tryll/_monorepo2/server/client-unreal/Source/TryllClient/Public/TryllVoiceInput.h