Struct FTryllAudioFormat¶
#include <TryllVoiceInput.h>
Public Attributes¶
| Type | Name |
|---|---|
| uint16 | BitsPerSample = 16 |
| uint16 | Channels = 1 |
| uint32 | SampleRate = 16000 |
Detailed Description¶
Audio format of the PCM samples pushed via SendAudioBuffer. The server resamples to the STT model's expected rate as needed. Plain C++ struct — not exposed to Blueprint.
Public Attributes Documentation¶
variable BitsPerSample¶
variable Channels¶
variable SampleRate¶
The documentation for this class was generated from the following file C:/_tryll/_monorepo2/server/client-unreal/Source/TryllClient/Public/TryllVoiceInput.h