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Class UTryllPauseParams

ClassList > UTryllPauseParams

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  • #include <TryllPauseParams.h>

Inherits the following classes: UTryllNodeParamsBase

Public Attributes

Type Name
FString DefaultExit

Public Functions

Type Name
virtual ETryllNodeType GetNodeType () override const
virtual flatbuffers::Offset< void > Pack (flatbuffers::FlatBufferBuilder & Fbb, Tryll::NodeParams::NodeParams & OutType) override const

Public Functions inherited from UTryllNodeParamsBase

See UTryllNodeParamsBase

Type Name
virtual TArray< FString > GetExitTargetOptions () const
virtual ETryllNodeType GetNodeType () const
FString GetOwnerNodeName () const
virtual flatbuffers::Offset< void > Pack (flatbuffers::FlatBufferBuilder & Fbb, ::Tryll::NodeParams::NodeParams & OutType) const
ETryllNodeType return static_cast (0)

Public Static Functions inherited from UTryllNodeParamsBase

See UTryllNodeParamsBase

Type Name
const FTryllGraphDescription * FindEnclosingGraph (const UObject * Obj)

Detailed Description

No-op node. The executor pauses the turn after this node exits, giving the client a chance to inspect/mutate agent state (via ChangeAgentParam) before the graph continues. Resume with ResumeAgentRequest.

Public Attributes Documentation

variable DefaultExit

FString UTryllPauseParams::DefaultExit;

Default exit target taken on a plain resume (empty resume_node). Empty string = END. Graph exit "default" — target node name; empty = END.


Public Functions Documentation

function GetNodeType

inline virtual ETryllNodeType UTryllPauseParams::GetNodeType () override const

Implements UTryllNodeParamsBase::GetNodeType


function Pack

virtual flatbuffers::Offset< void > UTryllPauseParams::Pack (
    flatbuffers::FlatBufferBuilder & Fbb,
    Tryll::NodeParams::NodeParams & OutType
) override const

Implements UTryllNodeParamsBase::Pack



The documentation for this class was generated from the following file C:/_tryll/_monorepo3/tryll/clients/unreal/Source/TryllClient/Public/Generated/Nodes/TryllPauseParams.h